Obviously, a lot of news and thoughts on the abrupt shut down of Concord by Sony today.
Concord Shows That The Triple-A Pivot To Live Service Was Always Doomed
Concord servers going offline two weeks after launch
Concord Shutting Down 14 Days After Launch
My favorite thoughts on the shutdown were from Polygon. They outline the issues and why they’re happening, and offer some perspective and potential solutions.
From my point of view, I’ve always felt that live service games are chasing Fortnite and Roblox, with very little chance of success. I will always recommend smaller projects that can hopefully recoup and make enough money to fund the next game. Don’t chase trends. Make something your own. And try to keep the money people from mucking it all up.
Or else you end up in the current situation across the industry.